![I cant get rid of the noise from the light mesh . I raised the number of light sampels(8 samples), increased the camera AA, diffuse and specular and ray depth samples and I cant get rid of the noise from the light mesh . I raised the number of light sampels(8 samples), increased the camera AA, diffuse and specular and ray depth samples and](https://i.redd.it/l59piuv7pbf61.png)
I cant get rid of the noise from the light mesh . I raised the number of light sampels(8 samples), increased the camera AA, diffuse and specular and ray depth samples and
Arnold mesh light shows different ''broken'' lights with each Arnold render - Autodesk Community - Maya
![How to create lightmaps for several objects attached using 3ds max uv map modifier - Rendering - Epic Developer Community Forums How to create lightmaps for several objects attached using 3ds max uv map modifier - Rendering - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/9/a/0/9a029c09d0340a0da74a43f261ef797fd6ff3627_2_1024x577.jpeg)